What is Azul?

Azul is a visually stunning, award-winning game of tile-drafting and pattern-building, designed by Michael Kiesling. Players take on the role of artisans decorating the walls of the Royal Palace of Evora with beautiful ceramic tiles. It’s elegant in both form and gameplay — a strategic puzzle that feels both calming and competitive.

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The Art of Tiling

In each round of Azul, players select tiles from factory displays and strategically place them to complete patterns and score points. But every tile matters — poor planning or greed can leave you with penalties. The game rewards spatial awareness, timing, and just the right amount of tactical blocking. It’s a delicate balance of form and function.

Game Genre

Abstract Strategy / Pattern Building

Game Modes

Competitive (2–4 players)

Platforms

Physical board game

Release Year

2017

Key Advantages:

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Frequently Asked Questions

Yes! While strategic, it's very accessible and suitable for ages 8+.

About 30 to 45 minutes, making it ideal for a short game night or warm-up.

The base game does not include a solo mode, but unofficial variants and app versions support solo play.

It has standalone sequels like Azul: Stained Glass of Sintra, Azul: Summer Pavilion, and Azul: Queen’s Garden — each with new mechanics.

It’s mostly skill-based, but draft availability introduces some light randomness.